Hotkeys
Every key the client currently binds. Nothing here is remappable yet —
the bindings are fixed in this build.
Typing beats hotkeys. While the chat box has the keyboard, letter keys go into
the message instead of firing their window. Press Enter to send or leave the box, and
the hotkeys come back.
Movement
| Key | Action |
| W or ↑ | Move up |
| S or ↓ | Move down |
| A or ← | Move left |
| D or → | Move right |
Held, not tapped — movement reads the key state each frame, and
diagonals work by holding two.
Combat
| Key | Action |
| Space | Attack your current target |
| Q | Disengage — break off the fight |
Targeting is done with the mouse: click a character to target it.
Action bar
| Key | Action |
| 1 … 9 | Fire action bar slots 1–9 |
| 0 | Fire action bar slot 10 |
Ten slots, and the number row maps to them in order — 0 is the
tenth, not the first. Drag skills onto the bar from the skillbook; drag between slots to rearrange,
or off the bar to clear a slot.
Windows
| Key | Opens |
| I | Inventory |
| C | Equipment — the paper doll |
| K | Skillbook — everything you can press |
| V | Character sheet — who you are, with training buttons |
| B | Combat readout — how well you fight |
| N | War ledger and leaderboard |
Each key toggles its window — press it again to close. Window positions
are saved per account, so they reopen where you left them.
Chat
| Key | Action |
| Enter or Numpad Enter |
Open the chat box; press again to send |
Login screen
| Key | Action |
| Tab | Next field |
| Shift + Tab | Previous field |
Typed commands
Commands go in the chat box behind a slash. Without one, what you type is speech.
Any prefix will do. /inv is inventory and /rec
is recall — the first command in the table that your letters start is the one you
get, which is why the table is carried whole rather than trimmed to what is built. A command above
your level does not match at all, so you cannot find the staff commands by typing prefixes and
reading the error.
Getting about — new this release
| Command | Does |
/recall or // |
Go home. The double slash is the fast way, and it works mid-fight |
/exits |
What leads out of this room, and where each way goes |
/hunt <name> |
Which way something is, worked out across the room graph rather than guessed |
/mount · /dismount |
Get on and off a horse — the first rideable thing in the game |
Company
| Command | Does |
/follow <name> new |
Follow somebody. /follow self stops, and frees a charmed pet |
/group | Who is in your party |
A party seats six people. Summoned and charmed creatures do
not take a seat, so a summoner with four servants still has five seats free — though a pet does
count toward the experience split.
Talking — new this release
| Command | Does |
/emote <text> | Do something in the third person |
/pmote <text> | The same, worded per reader |
/<social> |
244 socials — /bow, /grin,
/cackle and the rest. Add a name to aim one: /bow tara |
A social writes three different sentences — one for you, one for the
person you aimed it at, and one for everybody else in the room. If you have somebody selected, you can
leave the name off.
Clans and money — new this release
| Command | Does |
/clan <text> | Talk to your clan |
/noclan | Leave the clan channel alone |
/recruit <name> | Bring somebody into your clan |
/balance | What the bank is holding |
/deposit <amount> · /withdraw <amount> |
The box belongs to your account, not to one character |
Casting
| Command | Does |
/cast <spell> [target] |
102 of 108 spells are built. /spells lists the ones you know |
/skills · /affects |
What you can do, and what is currently on you |
Things that cast for you — new this release
| Command | Does |
/quaff <potion> |
Drink a potion. Pills are eaten with /eat and cast the same way |
/recite <scroll> [target] |
Read a scroll. A fumble burns it; a scroll above your level costs nothing and does nothing |
/zap <wand> [target] |
Use a wand. A charge is spent even on a miss, and an empty wand used once more is gone |
/brandish <staff> |
Use a staff on everyone the spell reaches |
/fill <vessel> <fountain> |
Fill a flask from a fountain. It takes what the fountain holds, not just water |
| right-click an item |
The same choices as a menu: magic, eat or drink, equip, fill, recharge, drop. A greyed
row says why it is greyed. Drag a potion, scroll, wand, staff, food or drink onto the
action bar and pressing the slot types the verb |
Telling us something is wrong
| Command | Does |
/bug | File a bug report |
/typo | Report a typo |
/idea | Suggest something |
Or click the beetle in the bottom-right corner for the same three as a form.
The confirmation comes back in the chat log — “Bug #7 filed”.
This is a selection, not the whole set — the full ROM command table is
carried in the build, and a command that has not been written yet says so rather than pretending not
to exist.